
Robots today can perform space missions, solve a Rubik's cube, sort
hospital medication and even make pancakes. But most can't manage the
simple act of grasping a pencil and spinning it around to get a solid
grip.
Now, a University of Washington team of computer science and engineering
researchers has built a robot hand that can not only perform dexterous
manipulation but also learn from its own experience without needing
humans to direct it. Their latest results are detailed in a paper to be
presented May 17 at the IEEE International Conference on Robotics and
Automation.
"Hand manipulation is one of the hardest problems that roboticists have
to solve," said lead author Vikash Kumar, a UW doctoral student in
computer science and engineering. "A lot of robots today have pretty
capable arms but the hand is as simple as a suction cup or maybe a claw
or a gripper."
By contrast, the UW research team spent years custom building one of the
most highly capable five-fingered robot hands in the world. Then they
developed an accurate simulation model that enables a computer to
analyze movements in real time. In their latest demonstration, they
apply the model to the hardware and real-world tasks like rotating an
elongated object.
With each attempt, the robot hand gets progressively more adept at
spinning the tube, thanks to machine learning algorithms that help it
model both the basic physics involved and plan which actions it should
take to achieve the desired result.
This autonomous learning approach developed by the UW Movement Control
Laboratory contrasts with robotics demonstrations that require people to
program each individual movement of the robot's hand in order to
complete a single task.
"Usually people look at a motion and try to determine what exactly needs
to happen --the pinky needs to move that way, so we'll put some rules
in and try it and if something doesn't work, oh the middle finger moved
too much and the pen tilted, so we'll try another rule," said senior
author and lab director Emo Todorov, UW associate professor of computer
science and engineering and of applied mathematics.
"It's almost like making an animated film -- it looks real but there was
an army of animators tweaking it," Todorov said. "What we are using is a
universal approach that enables the robot to learn from its own
movements and requires no tweaking from us."
Building a dexterous, five-fingered robot hand poses challenges, both in
design and control. The first involved building a mechanical hand with
enough speed, strength responsiveness and flexibility to mimic basic
behaviors of a human hand.

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